Wednesday, February 27, 2019

Update #7

So after a few sessions of playtesting I've hit an interesting problem, now granted I've been playing this game solid since high school and never once hit this problem but therein lies the virtue of showing it to other people, you get a fresh perspective. And perspective is the nature of the card DOOM Technology.
There are only 2 copies of this card in a deck of 49 cards, so your chances of drawing it are 2 out of 49, so as you can imagine it doesn't pop up early on. But in the last 2 playtest session I've had this card has emerged and both times the holder of it was the victor. Now I've played this game before and have lost with DOOM Technology but that was by virtue of it occurring later in the game than early on. The thing is this card negates an entire game mechanic (Drawing Mist cards for your special attack) and therefore it allows you to spam your special attack until your opponents die. Now granted that was the design of it, for it to be very powerful, but have I made it too powerful?

Now the solution here is to add it to another expansion as I do have a plan for it later and as my wife put it, I don't have to remove DOOM Technology from the core set, but if I don't remove it I need a counter for it. Now if I did add it to a later expansion I DO have plans for what that'd look like and I do think it'd be fun. Balancing a game is hard, I think a few more playtests will help me decide what to do. I think maybe if I stacked the deck and then see what happens we can go from there. Until then, catch you lot later!

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